Feng Mengbo is one of
the pioneer Chinese artists to work video game and digital media as an art form.
He combines this with cultural influences of China to produce narrative pieces,
full of computer game images, mixed with symbols from communist China. Some
of the video games he created with Chinese themes include 'Game Over: The Long
March' and 'The War of Resistance against Japan'.
'Game Over: Taking
Tiger Mountain by Strategy'
Digital image from computer game (1994) |
"...I'd rather be considered a game artist than a Political Pop artist...This doesn't mean that I don't care about history, simply that I can't be responsible for it."
| Long March: Restart (2008) |
In 2008 he produced Long March: Restart which was featured in
MoMA during 2011. It is a
large-scale fully functioning and interactive video-game installation. It resembles
imagery from classic games like Street Fighter II and Super Mario Bros., along with propaganda motifs from Communist
China. Visitors will direct the hero, a Red Army soldier, using a wireless
controller to combat the various enemies in his digital path.
I find it very ironic how he transformed video game, usually associated with entertainment, into something so political and loaded with strong messages. It totally makes sense in a way because people do invest much emotion while they're engaging with video game, through the interaction audience also expereince artist's manifestation of emotion and ideas.
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